![]() ![]() If the player inputs an unknown sequence or enters them off the main rhythm, the tribe will become confused and stop whatever they are doing. These sequences order the tribe to move forward on the linear battlefield, attack, defend, and other actions. The player is directly controlled by a tribe of Patapon warriors to command the warriors, the player inputs specific sequences using the face buttons on the PSP, each representing a "talking drum", in time to a drum rhythm. It is a video game that the player controls in a manner similar to rhythm games. ![]() The core gameplay of Patapon 2 is almost identical to its predecessor. The game introduces a new way to evolve the Patapon army, and new units to unlock including a singular Hero Patapon that can be used for four-player ad hoc multiplayer mode.Ī sequel titled Patapon 3 was released on April 12, 2011, in North America, April 15, 2011, in Europe, and on April 28, 2011, in Japan. The player takes the role of an invisible deity known as The Mighty Patapon and commands the Patapon Tribe to march, attack, defend, and retreat. After some time at sea, their ship is struck down by a sea monster and both Patapons and Zigotons drift ashore on an unknown island where they encounter a new enemy tribe known as the Karmen and a lone Patapon known as "Hero". The game was released in Japan in November 2008, in PAL regions in March 2009, in North America in May 2009, and ported to the PlayStation 4 Worldwide on January 30, 2020.Īfter the Patapon and Zigoton tribe finish the construction of their ship, they set sail to continue their journey to Earthend to gaze upon "IT". It is a direct sequel to Patapon, and like its predecessor, uses the same unique genre that combines rhythm and strategy. Patapon 2 is a 2008 video game co-developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable (PSP). ![]()
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